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Game is defined as adopting goals, rules, challenges and interactions but as the philosopher, Ludwig Wittgenstein claims, games can be a misconstrued meaning of language and the mind.

Because we misunderstand language we use indirect communication, thought experiments and mind games to get a sense of one-upmanship to empower or demoralize. What extremes can we go to for feeling recognition, wanting, acceptance and achievement?

Featured artists explore the work ethic of game playing considering tactics, strategy and philosophical investigations as well as aesthetic work which deals with layout, intrigue and an appeal to take part. The exhibition includes, video, film, photography, installation, interventions, painting and drawing.

Ziggy Evitts.

'Slow Games' 

Video, 25 minutes

Guildford, UK

A speculative look at the possibilities of casual, interactive gaming and gambling formats as enabled by evolving mobile computing, communication and video capture technologies.
Presented in the style of a glossy near-future advertising video, Slow Games is the story and experience of nothing being sold as something, of random kinetic occurrences being marketed as high-game-art.